Monday, 1 September 2014

Post-August Update

I uh ... will be taking some time off Labcoax and sinking them into this other game I'm making. It currently has no name but the project file is named "AoD".

The planned design for AoD is simple. You are sand-boxed within the arena grounds (or you can jump off  into the unpleasant pits below), made to fight through many waves of enemies, with a boss at the end of every X number (say 10'ish?) of rounds.

Here's a few working screenshots I have:
The H-mechanics are still WIP
Planned multi-participants in H-scenes
Enemies knock you down to initiate H-animations


Ignore the green circle (indicates center of view)


Okay I give. Honestly the progress with Labcoax has been agonizingly slow (for both you and me), it saps away my enthusiasm for game-making. Can't let that happen!

Starting AoD took my fading eagerness and resuscitated it. Using my completely undependable calculations, I should have an AoD prototype up by this month.

P.S. Labcoax is not forgotten, revisit from time to time. I apologize for this, will reply to comments.

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But it ain't so bad since ...


Noaika demo is out (14-08-31) - Kyrieru


The first demo of Kyrieru's new platformer (will break your back) has just been released on his blog. It's title name is tentative as of now. The game has a new juggling mechanic in which the heroine can lift the enemies into the air with an uppercut and pummel them. Darker environments seem to be the setting for Noaika, firing bullets will temporarily light-up the areas ahead.

You can play up until the second save-point, with the demo areas sand-boxed by impassable blocks. There are 4 obtainable power-ups and an animation each with the 4 different enemies you will encounter. Great demo. Check it out.


23 comments:

  1. First question for AoD: can you initiate sexual intercourse for some bonus yourself or is it entirely negative fight-or-rape ?

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    1. Progression for sex goes:- Player knockdown > Enemy approach > Sex, so initiation can only be done by enemies. Sex will increase an arousal meter that when filled, grants 1 health to BOTH the player and the enem(ies?) involved. That means you can heal up when low health, but so does your enemy (to avoid exploit).

      I plan to have skills that give 'temporary' bonuses for sex e.g. increases move speed or bonus damage for next 3 attacks. It becomes 'another way' of playing.

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  2. I like the pixel art style, can't wait for a demo to play around with. Also, do you have a skype or what not, if so, can I add you for random chatting and possible art questions?

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    Replies
    1. Eh, my pixel art isn't great at all really. I am absolutely terrible at spriting anything else 'cept mini-people.

      I don't have Skype account but you can just drop me emails at datanony. 2d@gmail. Most reach me this way and is easier/faster.

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  3. Is this new game all human characters?...

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    Replies
    1. There will be a human enemy that summon dog(s) ... that count?

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    2. :/ Does the human do anything or just the dogs?

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    3. Both will do dirty dirty things. I just gotta get this damn new grapple mechanics to work.

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    4. Will the human interrupt the dogs? Or will he let them do their thing.

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    5. The new sex system would be such that you can choose to call the next nearest enemy to join in, giving you some control over who gets in on the action.

      Nifty stuff, but also complex. I hope it runs as intended.

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    6. That catches my interest. Looking forward to it.

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  4. You jerk! You're planning on going all Kyrieru on us, aren't you!? Come on, out with it, you know you'll never make this deadline! And then you'll start up a project because the last one wasn't interesting enough, and then you'll need to polish up the demo, and then you'll have health problems...... and then the game will look great in a year and a half? Er, I don't remember the point I was trying to make anymore. Oh well.

    TL;DR Good luck on this new project!

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    Replies
    1. I'll make sure of this one. Have a sad sprite:

      http://4.bp.blogspot.com/-bNw-X-KusjU/VAc46PO10SI/AAAAAAAAASM/qMM4oyUYrYU/s1600/aod_lbcx_1.png

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    2. Will she be in this game too? i hope so :-)

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  5. I hope you find your motivation to datanony, but when you make a single game we tend to discourage easily :( .

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  6. Is there's any route for donation?

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    Replies
    1. Not right now. Perhaps much later after I've actually release something.

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  7. This fills me with infinite sadness... I really like LabCoat
    but im sure this will be cool too, and if it makes you happy, that's really whats important.
    please please please don't abandon LabCoat forever tho!

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    1. I feel the same, after working on Labcoax for so long. But I'll make to decide sooner or later, so it might as well be now. I will revisit, in due time

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  8. This looks quite interesting and promising! ^^
    And it's a fresh idea too.
    I'm really looking forward to how this is going to turn out.

    And yes, sometimes it's necessary to pause a game and try something else.
    (as long as it doesn't happen all the time)

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    Replies
    1. Yeah I really needed the boost of motivation gained when starting something new, lest I continue at snail's pace forever.

      With new motivation, I now have to work on my discipline.

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  9. I Can't Wait Till The demo, will it have the girl from lab coat in it also? Please oh please say yes

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    Replies
    1. Haha unfortunately not in the plans. I prefer not to complicate things.

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