I promised pixel-on-pixel last week. I am still unsure going about doing these animations. If I would to have unique pixel-on-pixel animations for each enemy, there's gonna be a lot of work. Meanwhile if I go about have set animations of the heroine being done from behind/front/top/bottom/many, it'll be easier, and the extra time spent elsewhere to better the game. (Not to mention the game finish development faster too)
There you go. Still doing the slime AI, should have an executable up in a day or two ... no promises though.