|New H-animation in progress|
Unfortunately, I'm having zero inspiration and is stuck on the BGM part. Still trying to figure out a style of music for AoA. Here's another random piece put together when playing around:
Then there's a revision on the precious piece here:
So I'll put up v0.8 in a few days but there won't be much in it:-
- No BGM still! Figuring style.
- (1) new animation.
- (1) new enemy.
- Rebalanced enemy progression (spawning).