The enemy "Champion" has quite the HP and isn't slow as you might imagine too despite being armor-clad.
I've also made the following changes:
- Now able to hold/charge active skills (alter some properties e.g: Whirl skill, gains a vacuuming effect as per .gif below) but drains stamina.
- Skills now activate upon key-release, instead of key-press like before, resulting in some delay of skill activation (side effect of implementing hold/charge; may frustrate some).
I don't think I can make a v0.9 so soon. I'm trying to do a little bit everyday, hopefully I can slowly nick away at the massive amount of work AoA still needs.
orz .... at crawling pace